Monthly Archives: June 2012

This thing on?

Switched to P2 theme, hoping that maybe this frontend post editor will help me write more than one post a year.

To sum up the past 12 months:

  • Unity of Command, the game I’ve made sound effects and composed music for, is out! It’s a pretty awesome turn-based WWII strategy, and a demo is available if you’re interested. Check it out at
  • File Gallery‘s download counter is almost at 100 000, and v1.7.5 could be out sooner than you think. I’ll try to answer some of the more urgent e-mails and forum posts next week.
  • I’ve become very intimate with Javascript and I kind of love it.
  • I’ve been reading a lot about game development, game physics, best practices, etc. in the past few months. It’s… complex. So much ground to cover, so many different approaches, so time-consuming. It’s frustrating, but I enjoy it (most days o.O).
  • Brlog related: we’ve won some awards, created our first iPhone app, helped create an exhibition and pushed a few new websites out.
  • nothing new on the music front, but I’ll post a Unity of Command preview mix soon

Gotta go to the store, brb.